Shop state functions. More...
Go to the source code of this file.
Functions | |
| void | game_shop_reset (void) |
| Initialize the shop for a run. Resets all the shop data for the run, needs to be called once per run. | |
| JokerObject * | game_shop_get_description_card (void) |
| Get a pointer to the Card we are currently showing the description of. | |
| void | game_shop_change_background (void) |
| Change to the shop background. | |
| void | game_shop_on_init (void) |
| Shop state initialization. | |
| void | game_shop_on_update (void) |
| Shop state update. | |
| void | game_shop_on_exit (void) |
| Shop cleanup. | |
Shop state functions.
Definition in file shop.h.
| void game_shop_change_background | ( | void | ) |
| JokerObject * game_shop_get_description_card | ( | void | ) |