Functions relative to the handling of Jokers.
JokerObject * game_shop_get_description_card(void)
Get a pointer to the Card we are currently showing the description of.
void game_shop_on_exit(void)
Shop cleanup.
void game_shop_reset(void)
Initialize the shop for a run. Resets all the shop data for the run, needs to be called once per run.
void game_shop_on_init(void)
Shop state initialization.
void game_shop_on_update(void)
Shop state update.
void game_shop_change_background(void)
Change to the shop background.