Functions relative to the handling of Jokers.
void shop_on_exit(void)
Shop cleanup.
void shop_on_update(void)
Shop state update.
int shop_get_reroll_cost(void)
Get the current cost to reroll the items sold in the shop.
void shop_on_init(void)
Shop state initialization.
void shop_change_background(void)
Change to the shop background.
Item * shop_get_description_item(void)
Get a pointer to the Card we are currently showing the description of.
void shop_set_reroll_cost(int cost)
Set the current cost to reroll the items sold in the shop to the given value.
void shop_reset(void)
Initialize the shop for a run. Resets all the shop data for the run, needs to be called once per run.
A generic interface for all items that can appear in the shop or be in the inventory....