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| static const BG_POINT | CUR_BLIND_TOKEN_POS = {8, 18} |
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| static const BG_POINT | TOP_LEFT_PANEL_POINT = {0, 0} |
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| static const BG_POINT | ROUND_END_REWARDS_ELLIPSIS_POS = {10, 13} |
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| static const BG_POINT | JOKER_DISCARD_TARGET = {240, 30} |
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| static const BG_POINT | HELD_JOKERS_POS = {108, 10} |
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| static const Rect | TOP_LEFT_PANEL_ANIM_RECT = {0, 0, 8, 4} |
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| static const Rect | POP_MENU_ANIM_RECT = {9, 7, 24, 31} |
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| static const Rect | DECK_ANIM_RECT = {25, 14, 28, 23} |
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| static const Rect | TOP_LEFT_ITEM_SRC_RECT = {0, 20, 8, 25} |
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| static const Rect | TOP_LEFT_PANEL_BOTTOM_ROW_RESET_RECT = {0, 28, 8, 28} |
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| static const Rect | BLIND_REWARD_RECT = {40, 32, 64, 40} |
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| static const Rect | BLIND_REQ_TEXT_RECT = {32, 24, 64, 32} |
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| static const Rect | PLAYING_SCREEN_RECT = {72, 0, 240, 160} |
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| static const Rect | HAND_SIZE_RECT = {128, 128, 152, 160} |
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Header of shared rects and points needed for ui.
Definition in file layout.h.