13static const BG_POINT CUR_BLIND_TOKEN_POS = {8, 18};
14static const BG_POINT TOP_LEFT_PANEL_POINT = {0, 0};
15static const BG_POINT ROUND_END_REWARDS_ELLIPSIS_POS = {10, 13};
16static const BG_POINT JOKER_DISCARD_TARGET = {240, 30};
17static const BG_POINT HELD_JOKERS_POS = {108, 10};
19static const Rect TOP_LEFT_PANEL_ANIM_RECT = {0, 0, 8, 4};
20static const Rect POP_MENU_ANIM_RECT = {9, 7, 24, 31};
21static const Rect DECK_ANIM_RECT = {25, 14, 28, 23};
22static const Rect TOP_LEFT_ITEM_SRC_RECT = {0, 20, 8, 25};
23static const Rect TOP_LEFT_PANEL_BOTTOM_ROW_RESET_RECT = {0, 28, 8, 28};
24static const Rect BLIND_REWARD_RECT = {40, 32, 64, 40};
25static const Rect BLIND_REQ_TEXT_RECT = {32, 24, 64, 32};
26static const Rect PLAYING_SCREEN_RECT = {72, 0, 240, 160};
27static const Rect HAND_SIZE_RECT = {128, 128, 152, 160};
Graphic utility functions.