GBAlatro
A Demake of Balatro for the GBA
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blind_select.h File Reference

Blind select state functions. More...

#include "blind.h"

Go to the source code of this file.

Macros

#define NB_SKIPPABLE_BLINDS   2
 

Functions

void blind_select_reroll_boss_from_menu (void)
 Reroll the Boss Blind from inside the menu. This function is made to be used for both Vouchers and the Boss Skip Tag.
 
void blind_select_change_background (void)
 Change to the blind select background.
 
void blind_select_on_init (void)
 Blind select state initialization.
 
void blind_select_on_update (void)
 Blind select state update.
 
void blind_select_on_exit (void)
 Blind select cleanup.
 
void increment_blind (enum BlindState increment_reason)
 

Detailed Description

Blind select state functions.

Definition in file blind_select.h.

Macro Definition Documentation

◆ NB_SKIPPABLE_BLINDS

#define NB_SKIPPABLE_BLINDS   2

Definition at line 11 of file blind_select.h.

Function Documentation

◆ blind_select_change_background()

void blind_select_change_background ( void  )

Change to the blind select background.

Definition at line 764 of file blind_select.c.

◆ blind_select_on_exit()

void blind_select_on_exit ( void  )

Blind select cleanup.

Definition at line 750 of file blind_select.c.

◆ blind_select_on_init()

void blind_select_on_init ( void  )

Blind select state initialization.

Definition at line 720 of file blind_select.c.

◆ blind_select_on_update()

void blind_select_on_update ( void  )

Blind select state update.

Definition at line 745 of file blind_select.c.

◆ blind_select_reroll_boss_from_menu()

void blind_select_reroll_boss_from_menu ( void  )

Reroll the Boss Blind from inside the menu. This function is made to be used for both Vouchers and the Boss Skip Tag.

Definition at line 371 of file blind_select.c.

◆ increment_blind()

void increment_blind ( enum BlindState  increment_reason)

Definition at line 246 of file blind_select.c.