Blind select state functions. More...
#include "blind.h"Go to the source code of this file.
Functions | |
| void | game_blind_select_change_background (void) |
| Change to the blind select background. | |
| void | game_blind_select_on_init (void) |
| Blind select state initialization. | |
| void | game_blind_select_on_update (void) |
| Blind select state update. | |
| void | game_blind_select_on_exit (void) |
| Blind select cleanup. | |
| void | increment_blind (enum BlindState increment_reason) |
Blind select state functions.
Definition in file blind_select.h.
| void game_blind_select_change_background | ( | void | ) |
Change to the blind select background.
Definition at line 493 of file blind_select.c.
| void game_blind_select_on_exit | ( | void | ) |
Blind select cleanup.
Definition at line 478 of file blind_select.c.
| void game_blind_select_on_init | ( | void | ) |
Blind select state initialization.
Definition at line 452 of file blind_select.c.
| void game_blind_select_on_update | ( | void | ) |
Blind select state update.
Definition at line 473 of file blind_select.c.
| void increment_blind | ( | enum BlindState | increment_reason | ) |
Definition at line 130 of file blind_select.c.