GBAlatro
A Demake of Balatro for the GBA
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SaveOptions Struct Reference

SaveOptions will only contain options data set in the Options Menu. More...

Data Fields

char tag_options [SAVE_LABEL_SIZE]
 
u8 game_speed
 
bool cards_high_contrast
 
bool cards_more_readable
 
u8 music_volume
 
u8 sound_volume
 
s8 padding [11]
 

Detailed Description

SaveOptions will only contain options data set in the Options Menu.

word Byte 0 Byte 1 Byte 2 Byte 3 name purpose
0 '-' ' ' 'O' 'P' TAG Pretty tag to clearly visualize the Options section in a hex viewer
1 'T' 'I' 'O' 'N' - Spells "- OPTIONS DATA -"
2 'S' ' ' 'D' 'A' - -
3 'T' 'A' ' ' '-' - -
4 SPEED CNTRST READBL MUSIC OPTN_VALUES All 5 option values, followed by some padding,
5 SOUND UNDEF UNDEF UNDEF - so that the next section starts at the beginning of the
6 UNDEF UNDEF UNDEF UNDEF - next 4-word row in a hex viewer
7 UNDEF UNDEF UNDEF UNDEF - -

Definition at line 86 of file save.c.

Field Documentation

◆ cards_high_contrast

bool cards_high_contrast

Definition at line 90 of file save.c.

◆ cards_more_readable

bool cards_more_readable

Definition at line 91 of file save.c.

◆ game_speed

u8 game_speed

Definition at line 89 of file save.c.

◆ music_volume

u8 music_volume

Definition at line 92 of file save.c.

◆ padding

s8 padding[11]

Definition at line 94 of file save.c.

◆ sound_volume

u8 sound_volume

Definition at line 93 of file save.c.

◆ tag_options

char tag_options[SAVE_LABEL_SIZE]

Definition at line 88 of file save.c.


The documentation for this struct was generated from the following file: