JokerObjectSaveData will hold the minimal amount of data necessary to reconstruct a Joker. The id is a u8 in the base Joker struct, but I made it a u32 here to keep a better aligment when looking at the save file in a hex viewer.
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Data Fields | |
| u32 | id |
| u32 | persistent_state |
JokerObjectSaveData will hold the minimal amount of data necessary to reconstruct a Joker. The id is a u8 in the base Joker struct, but I made it a u32 here to keep a better aligment when looking at the save file in a hex viewer.