17#define MM_MODULE_FULL_VOLUME 1024
23#define MM_SFX_FULL_VOLUME 255
29#define MM_PAN_CENTER 128
37#define MM_BASE_PITCH_RATE 1024
43#define SFX_DEFAULT_VOLUME MM_SFX_FULL_VOLUME
49#define SFX_DEFAULT_PAN MM_PAN_CENTER
56#define GBAL_MM_NUM_CHANNELS 14
67void play_sfx(mm_word
id, mm_word rate, mm_byte volume);
79void set_volume(
int volume);
void play_regular_music(void)
Play music at a normal pitch and tempo.
void play_lose_music(void)
Play music at a low pitch and slow tempo (lose screen)
#define MM_MODULE_FULL_VOLUME
The maximum volume for maxmod module volume (main theme)
int volume_module_step_to_val(unsigned char step)
Get MaxMod module audio value from VOLUME_OPTION value.
void play_sfx(mm_word id, mm_word rate, mm_byte volume)
Play a sound effect, wrapper for mmEffectEx() See https://maxmod.org/ref/functions/mm_sound_effect....
Game global game variables struct definition.