Game global game variables struct definition.
bool is_game_data_valid(void)
Checks whether the SaveGame section is present and valid.
void save_game(void)
Save current run data to SRAM.
void load_game(void)
Load previous run data from SRAM.
void load_options(void)
Load options values from SRAM.
void save_options(void)
Save options values to SRAM.