6#ifndef GAME_ROUND_END_H
7#define GAME_ROUND_END_H
void game_round_end_on_exit(void)
Round end cleanup.
void game_round_end_on_init(void)
Round end state initialization.
void game_round_end_on_update(void)
Round end state update.
void game_round_end_change_background(void)
Change to the round end background.